Path 3DPocket: Difference between revisions

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#REDIRECT [[Path_Pocket_3D]]

{{Docnav|[[Path_Helix|Helix]]|[[Path_DressupDogbone|Dogbone Dressup]]|[[Path_Workbench|Path]]|IconL=Path-Helix.png|IconC=Path-Workbench.svg|IconR=Path_DressupDogbone.png}}
{{GuiCommand|Name=Path 3DPocket|Workbenches=[[Path Workbench|Path]]|MenuLocation=Path → 3D Pocket|Shortcut=|SeeAlso=}}

==Description==

This command inserts a path 3D Pocket object into the Job.

==Usage==

===Creating a 3D Pocket===

#From within a Job, select one or more Faces from the Job Model to include as the Base Geometry.
#Invoke the {{KEY|[[Image:Path-3DPocket.png|16px]] [[Path_3DPocket|3D Pocket]]}} command from the Path menu, or by selecting the GUI button.
#Choose a Tool controller from the pop up selection dialogue window.
#Add or subtract Base Geometry elements as needed to configure the Operation.
#Check the Depths tab to ensure the Start Depth, Finish Depth, and Step Down percentage are correct. The Final Depth is determined by the Body Geometry selection and is not modifiable.
#Check the Heights tab to ensure the Safe and Clearance Heights are appropriate.
#Check the Operation tab where the Tool controller can be re-selected, the Cut mode can be configured for Climb or Conventional milling, the Pattern can be set, the Step Over percentage can be adjusted, and Pass Extension can be applied.
#Click Apply to observe the milling path for the passes of the Operation. Adjust parameters until satisfied with the Operation.
#Click OK to save the Operation.

===Additional Usage Notes===

*All paths generated from this operation are based on a standard end mill using the diameter of the tool you selected for this 3D Pocket operation.
*Ball end mills and other shapes are not respected for path generation even if selected as the tool for this operation.

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Latest revision as of 20:42, 20 January 2020

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