Mesh Workbench/uk: Difference between revisions

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[[Image:Workbench_Mesh.svg|240px|center]]
{{Caption|align=center|The FreeCAD Mesh Workbench Icon}}


== Introduction ==
== Introduction ==
The [[Mesh Workbench]] handles [http://en.wikipedia.org/wiki/Triangle_mesh triangle meshes]. Meshes are a special type of 3D object, composed of triangular faces connected by their vertices and edges.
The [[Image:Workbench_Mesh.svg|24px]] [[Mesh Workbench|Mesh Workbench]] handles [http://en.wikipedia.org/wiki/Triangle_mesh triangle meshes]. Meshes are a special type of 3D object, composed of triangular faces connected by their vertices and edges.


Many 3D applications, like [http://en.wikipedia.org/wiki/Sketchup Sketchup], [http://en.wikipedia.org/wiki/Blender_(software) Blender], [http://en.wikipedia.org/wiki/Maya_(software) Maya] and [http://en.wikipedia.org/wiki/3d_max 3D Studio Max], use meshes as their primary type of 3D object. Since meshes are very simple objects, containing only vertices (points), edges and triangular faces, they are very easy to create, modify, subdivide, stretch, and can easily be passed from one application to another without any loss of details. In addition, since meshes contain very simple data, 3D applications can usually manage very large quantities of them without using a lot of resources. For these reasons, meshes are often the 3D object type of choice for applications dealing with movies, animation, and image creation.
Many 3D applications, like [http://en.wikipedia.org/wiki/Sketchup Sketchup], [http://en.wikipedia.org/wiki/Blender_(software) Blender], [http://en.wikipedia.org/wiki/Maya_(software) Maya] and [http://en.wikipedia.org/wiki/3d_max 3D Studio Max], use meshes as their primary type of 3D object. Since meshes are very simple objects, containing only vertices (points), edges and triangular faces, they are very easy to create, modify, subdivide, stretch, and can easily be passed from one application to another without any loss of details. In addition, since meshes contain very simple data, 3D applications can usually manage very large quantities of them without using a lot of resources. For these reasons, meshes are often the 3D object type of choice for applications dealing with movies, animation, and image creation.


However, in the field of engineering meshes present one big limitation: they are only made of surfaces, and have no mass information, so they don't behave as solids. This means that all solid-based operations, such as addition or subtraction, are difficult to perform on meshes. The Mesh Workbench is useful to import 3D data in mesh format, to analyse it, detect errors, and finally convert it to a solid, for use with the [[Part Workbench]].
'''However, in the field of engineering meshes present one big limitation:''' they are only made of surfaces, and have no mass information, so they don't behave as [[Glossary#Solid|solids]]. This means that all solid-based operations, such as addition or subtraction, are difficult to perform on meshes. The Mesh Workbench is useful to import 3D data in mesh format, to analyse it, detect errors, and finally convert it to a solid, for use with the [[Image:Workbench_Part.svg|24px]] [[Part Workbench|Part Workbench]].


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=== General tools ===
=== General tools ===
* [[Image:Mesh_ImportMesh.png|32px]] [[Mesh Import|Import Mesh]]: Import meshes in several file formats
* [[Image:Mesh_ImportMesh.svg|32px]] [[Mesh Import|Import Mesh]]: Import meshes in several file formats
* [[Image:Mesh_ExportMesh.png|32px]] [[Mesh Export|Export Mesh]]: Export meshes in several file formats
* [[Image:Mesh_ExportMesh.svg|32px]] [[Mesh Export|Export Mesh]]: Export meshes in several file formats
* [[Image:Mesh MeshFromShape.png|32px]] [[Mesh MeshFromShape|Create Mesh from shape]]: Convert [[Part Module|Part]] objects into meshes
* [[Image:Mesh MeshFromShape.png|32px]] [[Mesh FromPartShape|Create Mesh from shape]]: Convert [[Part Module|Part]] objects into meshes
* [[Image:Mesh_CurvaturePlot.png|32px]] [[Mesh CurvaturePlot|Curvature Plot]]: Creates a curvature plot
* [[Image:Mesh_CurvaturePlot.png|32px]] [[Mesh CurvaturePlot|Curvature Plot]]: Creates a curvature plot
* [[Image:Mesh HarmonizeNormals.png|32px]] [[Mesh HarmonizeNormals|Harmonize Normals]]: Harmonize normals
* [[Image:Mesh HarmonizeNormals.png|32px]] [[Mesh HarmonizeNormals|Harmonize Normals]]: Harmonize normals
* [[Image:Mesh_FlipNormals.png|32px]] [[Mesh FlipNormals|Flip Normals]]: Flip [http://en.wikipedia.org/wiki/Surface_normal normals]
* [[Image:Mesh_FlipNormals.png|32px]] [[Mesh FlipNormals|Flip Normals]]: Flip [http://en.wikipedia.org/wiki/Surface_normal normals]
* [[Mesh FillHoles|Fill Holes...]]: Fill up holes
* [[Mesh FillHoles|Fill Holes...]]: Fill up holes
* [[Image:Mesh_FillInteractiveHole.png|32px]] [[Mesh FillInteractiveHole|Close hole]]: Close holes in meshes
* [[Image:Mesh_FillInteractiveHole.svg|32px]] [[Mesh FillInteractiveHole|Close hole]]: Close holes in meshes
* [[Mesh AddTriangle|Add triangle]]: Add triangle
* [[Mesh AddTriangle|Add triangle]]: Add triangle
* [[Image:Mesh_RemoveComponents.png|32px]] [[Mesh RemoveComponents|Remove components...]]: Remove components of meshes
* [[Image:Mesh_RemoveComponents.png|32px]] [[Mesh RemoveComponents|Remove components...]]: Remove components of meshes
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=== Cutting ===
=== Cutting ===
* [[Image:Mesh Cut.png|32px]] [[Mesh Cut|Cut mesh]]: Cut meshes along a line
* [[Image:Mesh_PolyCut.png|32px]] [[Mesh_PolyCut|Mesh PolyCut]]: Cut meshes along a line
* [[Mesh TrimMesh|Trim mesh]]: Trims meshes
* [[Mesh TrimMesh|Trim mesh]]: Trims meshes
* [[Mesh TrimMeshWithPlane|Trim mesh with a plane]]: Trims meshes with a plane
* [[Mesh TrimMeshWithPlane|Trim mesh with a plane]]: Trims meshes with a plane
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* [[Image:Preferences-import-export.svg|32px]] [[Import_Export_Preference|Preference]] Import-Export
* [[Image:Preferences-import-export.svg|32px]] [[Import_Export_Preference|Preference]] Import-Export


More mesh tools are available in the [[OpenSCAD Workbench]].
More mesh tools are available in the [[Image:Workbench_OpenSCAD.svg|24px]] [[OpenSCAD Workbench|OpenSCAD Workbench]].


Meshes can also be handled by [[Mesh Scripting]].
Meshes can also be handled via [[Python]] using [[Mesh Scripting|Mesh Scripting]].


==Links==
==Links==


* [[FreeCAD and Mesh Import]]
* [[FreeCAD and Mesh Import|FreeCAD and Mesh Import]]


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[[Category:Mesh]]
[[Category:Workbenches]]
[[Category:Workbenches]]

Revision as of 12:26, 16 February 2020

The FreeCAD Mesh Workbench Icon

Introduction

The Mesh Workbench handles triangle meshes. Meshes are a special type of 3D object, composed of triangular faces connected by their vertices and edges.

Many 3D applications, like Sketchup, Blender, Maya and 3D Studio Max, use meshes as their primary type of 3D object. Since meshes are very simple objects, containing only vertices (points), edges and triangular faces, they are very easy to create, modify, subdivide, stretch, and can easily be passed from one application to another without any loss of details. In addition, since meshes contain very simple data, 3D applications can usually manage very large quantities of them without using a lot of resources. For these reasons, meshes are often the 3D object type of choice for applications dealing with movies, animation, and image creation.

However, in the field of engineering meshes present one big limitation: they are only made of surfaces, and have no mass information, so they don't behave as solids. This means that all solid-based operations, such as addition or subtraction, are difficult to perform on meshes. The Mesh Workbench is useful to import 3D data in mesh format, to analyse it, detect errors, and finally convert it to a solid, for use with the Part Workbench.

Tools

The Mesh Workbench has a simple interface; all its functions are grouped in the Mesh menu.

General tools

Analyze

Analysis of curvature, faces, and check if a mesh can be safely converted into a solid

Regular solid

Regular solid... Create mesh primitives, like cubes, cylinders, cones, or spheres:

Boolean

  • Union: Does a union (fusion) on meshes
  • Intersection: Does an intersection (common) on meshes
  • Difference: Does a difference (cut) on meshes

Cutting

Other

Preferences

More mesh tools are available in the OpenSCAD Workbench.

Meshes can also be handled via Python using Mesh Scripting.

Links