Draft Snap Special: Difference between revisions

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<languages/>
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<!--T:9-->
{{GuiCommand|Name=Draft Special|Workbenches=[[Draft Module|Draft]], [[Arch Module|Arch]]|MenuLocation=Draft → [[Draft Snap|Snap]] → Special|Shortcut=|SeeAlso=}}
{{Docnav
|[[Draft Intersection|Intersection]]
|[[Draft Dimensions|Dimensions]]
|[[Draft_Snap|Draft Snap]]
|IconL=Snap_Intersection.svg
|IconC=Workbench_Draft.svg
|IconR=Snap_Dimensions.svg
}}


<!--T:1-->
===Description===
{{GuiCommand
When this snap location is activated, special snap locations defined by object are available. These include:
|Name=Draft Special
|Icon=Snap_Special.svg
|MenuLocation=Draft → [[Draft Snap|Snap]] → Special
|Workbenches=[[Draft Module|Draft]], [[Arch Module|Arch]]
|SeeAlso=[[Draft Snap]], [[Draft ToggleSnap]]
|Version=0.17
}}


== Description == <!--T:12-->
* Vertices of base lines of [[Arch Wall|Arch Walls]]

* Base points of [[Arch Structure|Arch Structures]]
<!--T:2-->
* Any point defined in the '''Snap Points''' property of objects, if existing (Currently only [[Arch Equipment|Arch Equipments]] have such property). The 3D vectors defined in the SnapPoints property (a VectorList property) are transformed together with the object placement before snapping.
This method snaps to the special location points defined by a particular object, such as an [[Image:Arch_Wall.svg|24px]] [[Arch Wall]].


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[[Image:Draft Snap Special.png|400px]]
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{{Caption|Snapping the second point of a line to the special point of an [[Image:Arch_Wall.svg|24px]] [[Arch Wall]], which is the vertex of its base wire}}

== Usage == <!--T:5-->

<!--T:6-->
# Make sure {{Button|[[Image:Snap_Lock.svg|16px]] [[Draft ToggleSnap|Draft ToggleSnap]]}} and {{Button|[[Image:Snap_Special.svg|16px]] [[Draft Special|Snap Special]]}} are turned on.
# Choose a Draft tool to draw a shape.
# Move the cursor over a special object, such as an [[Image:Arch_Wall.svg|24px]] [[Arch Wall]].
# A small white circle will indicate the special point to which your new point will be attached.
# Click to attach your new point.

== Notes == <!--T:7-->
The special points that serve as snapping points depend entirely on the object; these could be:
* Vertices of base lines of [[Image:Arch_Wall.svg|24px]] [[Arch Wall|Arch Walls]].
* Base points of [[Image:Arch_Structure.svg|24px]] [[Arch Structure|Arch Structures]].
* SnapPoints of [[Image:Arch_Equipment.svg|24px]] [[Arch Equipment|Arch Equipment]].
* Any point defined in the {{incode|SnapPoints}} attribute of an object, if it exists. The vectors defined in the {{incode|SnapPoints}} attribute (a {{incode|VectorList}} property) are transformed together with the object placement before snapping.

<!--T:8-->
{{Docnav
|[[Draft Intersection|Intersection]]
|[[Draft Dimensions|Dimensions]]
|[[Draft_Snap|Draft Snap]]
|IconL=Snap_Intersection.svg
|IconC=Workbench_Draft.svg
|IconR=Snap_Dimensions.svg
}}

</translate>
{{Draft Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}
{{clear}}
<languages/>

Revision as of 21:33, 21 February 2020

File:Snap Special.svg Draft Special

Menu location
Draft → Snap → Special
Workbenches
Draft, Arch
Default shortcut
None
Introduced in version
0.17
See also
Draft Snap, Draft ToggleSnap

Description

This method snaps to the special location points defined by a particular object, such as an Arch Wall.

File:Draft Snap Special.png

Snapping the second point of a line to the special point of an Arch Wall, which is the vertex of its base wire

Usage

  1. Make sure File:Snap Lock.svg Draft ToggleSnap and File:Snap Special.svg Snap Special are turned on.
  2. Choose a Draft tool to draw a shape.
  3. Move the cursor over a special object, such as an Arch Wall.
  4. A small white circle will indicate the special point to which your new point will be attached.
  5. Click to attach your new point.

Notes

The special points that serve as snapping points depend entirely on the object; these could be:

  • Vertices of base lines of Arch Walls.
  • Base points of Arch Structures.
  • SnapPoints of Arch Equipment.
  • Any point defined in the SnapPoints attribute of an object, if it exists. The vectors defined in the SnapPoints attribute (a VectorList property) are transformed together with the object placement before snapping.