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== Utilizzo == |
== Utilizzo == |
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# Passare nell'ambiente [[PartDesign Workbench/it|PartDesign]]. |
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# Premere {{Button|[[File:PartDesign_Body.svg|16px]] [[PartDesign_Body/it|Crea un corpo]]}}. |
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# Premere {{Button|[[File:PartDesign_NewSketch.svg|16px]] [[PartDesign_NewSketch/it|Crea uno schizzo]]}} per creare un nuovo [[Sketch/it|schizzo]]. |
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# Creare un disegno chiuso, quindi utilizzare {{Button|[[File:PartDesign_Pad.svg|16px]] [[PartDesign_Pad/it|Pad]]}} di PartDesign per estrudere lo schizzo e creare un solido iniziale. |
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# Aggiungere altri schizzi e pad e usare altri strumenti di [[PartDesign Workbench/it|PartDesign]] per modificare e trasformare il solido iniziale. |
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Alternatively, instead of using [[Sketch|sketches]], you can add primitive [[PartDesign Feature|PartDesign Features]], for example, a {{Button|[[File:PartDesign_AdditiveBox.svg|16px]] [[PartDesign_AdditiveBox|PartDesign Additive box]]}}. Any number of additive and subtractive features can be used to create a final volume. |
Alternatively, instead of using [[Sketch|sketches]], you can add primitive [[PartDesign Feature|PartDesign Features]], for example, a {{Button|[[File:PartDesign_AdditiveBox.svg|16px]] [[PartDesign_AdditiveBox|PartDesign Additive box]]}}. Any number of additive and subtractive features can be used to create a final volume. |
Revision as of 21:05, 30 December 2019
Introduzione
In FreeCAD la parola "Body" (Corpo) viene normalmente utilizzata per fare riferimento a un oggetto PartDesign Body (classe PartDesign::Body
) definito dall'ambiente PartDesign. Si tratta di un oggetto contenitore che può contenere degli Schizzi 2D e delle funzioni geometriche 3D per creare una forma solida.
Per ulteriori informazioni su questo tipo di oggetto vedere Corpo di PartDesign.
Utilizzo
- Passare nell'ambiente PartDesign.
- Premere Crea un corpo.
- Premere Crea uno schizzo per creare un nuovo schizzo.
- Creare un disegno chiuso, quindi utilizzare Pad di PartDesign per estrudere lo schizzo e creare un solido iniziale.
- Aggiungere altri schizzi e pad e usare altri strumenti di PartDesign per modificare e trasformare il solido iniziale.
Alternatively, instead of using sketches, you can add primitive PartDesign Features, for example, a PartDesign Additive box. Any number of additive and subtractive features can be used to create a final volume.
Notes
A Body is required when using the PartDesign Workbench in a feature editing methodology.
A Body is not required when using the Part Workbench, as this workbench uses a constructive solid geometry workflow, which is based on primitive shapes and boolean operations.
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub
- Structure tools: Part, Group
- Helper tools: Create body, Create sketch, Edit sketch, Map sketch to face
- Modeling tools
- Datum tools: Create a datum point, Create a datum line, Create a datum plane, Create a local coordinate system, Create a shape binder, Create a sub-object(s) shape binder, Create a clone
- Additive tools: Pad, Revolution, Additive loft, Additive pipe, Additive helix, Additive box, Additive cylinder, Additive sphere, Additive cone, Additive ellipsoid, Additive torus, Additive prism, Additive wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive loft, Subtractive pipe, Subtractive helix, Subtractive box, Subtractive cylinder, Subtractive sphere, Subtractive cone, Subtractive ellipsoid, Subtractive torus, Subtractive prism, Subtractive wedge
- Transformation tools: Mirrored, Linear Pattern, Polar Pattern, Create MultiTransform, Scaled
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Boolean: Boolean operation
- Extras: Migrate, Sprocket, Involute gear, Shaft design wizard
- Context menu: Set tip, Move object to other body, Move object after other object, Appearance, Set colors