Arch SetMaterial: Difference between revisions
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{{Docnav |
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|[[Arch_CompSetMaterial|Arch CompSetMaterial]] |
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|[[Arch_MultiMaterial|Multi-Material]] |
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|[[Arch_Module|Arch]] |
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|IconL=Arch_CompSetMaterial.png |
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|IconC=Workbench_Arch.svg |
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|IconR=Arch_MultiMaterial.svg |
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}} |
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{{GuiCommand |
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{{GuiCommand|Name=Arch SetMaterial|Workbenches=[[Arch Module|Arch]]|MenuLocation=Arch → Set material...|Shortcut=M,T}} |
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|Name=Arch SetMaterial |
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|Workbenches=[[Arch Module|Arch]], [[BIM Workbench|BIM]] |
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|MenuLocation=Arch → Set material... |
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|Shortcut={{KEY|M}} {{KEY|T}} |
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|SeeAlso=[[Arch CompSetMaterial]], [[Arch MultiMaterial]] |
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}} |
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==Description== <!--T:2--> |
==Description== <!--T:2--> |
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The Material tools allows to add [[Material|materials]] to the active document, and attribute a material to an [[Arch Module|Arch]] object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a '''Materials''' folder in the active document. |
The Material tools allows to add [[Material|materials]] to the active document, and attribute a material to an [[Arch Module|Arch]] object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a '''Materials''' folder in the active document. |
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[[Image:Arch materials 01.jpg]] |
[[Image:Arch materials 01.jpg]] |
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== |
==Usage== <!--T:4--> |
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# Optionally, select one or more objects to which you wish to attribute a new material |
# Optionally, select one or more objects to which you wish to attribute a new material. |
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# Invoke the command several ways: |
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#* Use the {{KEY|M}} then {{KEY|T}} keyboard shortcut. |
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#* Use the {{MenuCommand|Arch → Set material...}} entry from the top menu. |
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# Load a preset material, or create a new one by filling the fields. |
# Load a preset material, or create a new one by filling the fields. |
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# Press |
# Press {{Button|OK}}. |
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==Options== |
==Options== <!--T:9--> |
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* Upon creating a new material, a task panel allows you to set different options: |
* Upon creating a new material, a task panel allows you to set different options: |
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[[Image:Arch materials 02.jpg]] |
[[Image:Arch materials 02.jpg]] |
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* '''Choose preset''': Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below |
* '''Choose preset''': Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below |
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* '''Name''': Choose a name for the material |
* '''Name''': Choose a name for the material |
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* '''URL''': An URL where more informaiton about the material can be found |
* '''URL''': An URL where more informaiton about the material can be found |
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* '''URL button''':Opens the URL in a web browser |
* '''URL button''':Opens the URL in a web browser |
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{{Docnav |
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|[[Arch_CompSetMaterial|Arch CompSetMaterial]] |
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|[[Arch_MultiMaterial|Multi-Material]] |
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|[[Arch_Module|Arch]] |
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|IconL=Arch_CompSetMaterial.png |
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|IconC=Workbench_Arch.svg |
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|IconR=Arch_MultiMaterial.svg |
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}} |
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Revision as of 20:47, 20 February 2020
Arch SetMaterial |
Menu location |
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Arch → Set material... |
Workbenches |
Arch, BIM |
Default shortcut |
M T |
Introduced in version |
- |
See also |
Arch CompSetMaterial, Arch MultiMaterial |
Description
The Material tools allows to add materials to the active document, and attribute a material to an Arch object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a Materials folder in the active document.
Usage
- Optionally, select one or more objects to which you wish to attribute a new material.
- Invoke the command several ways:
- Press the Set Material button in the toolbar.
- Use the M then T keyboard shortcut.
- Use the Arch → Set material... entry from the top menu.
- Load a preset material, or create a new one by filling the fields.
- Press OK.
Options
- Upon creating a new material, a task panel allows you to set different options:
- Choose preset: Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below
- Name: Choose a name for the material
- Edit button: This opens the current material in FreeCAD's Material editor, which allows you to edit many additional properties and add your own custom ones
- Description: A more detailed description of the material
- Color: A display color for the material, which will be applied to all objects that use that material
- Code: A name and reference number of a specification system such as Masterformat or Omniclass.
- Code browser button: Not implemented yet - will allow to open the reference in a web browser
- URL: An URL where more informaiton about the material can be found
- URL button:Opens the URL in a web browser
Arch
- Elements: Wall, Structure, Curtain Wall, Window, Roof, Space, Stairs, Equipment, Frame, Fence, Truss, Profile, Pipe, Pipe Connector
- Reinforcements: Straight Rebar, U-Shape Rebar, L-Shape Rebar, Stirrup, Bent-Shape Rebar, Helical Rebar, Column Reinforcement, Beam Reinforcement, Slab Reinforcement, Footing Reinforcement, Custom Rebar
- Panels: Panel, Panel Cut, Panel Sheet, Nest
- Materials: Material, Multi-Material
- Organization: Building Part, Project, Site, Building, Level, External reference, Section Plane, Schedule
- Axes: Axis, Axes system, Grid
- Modification: Cut with plane, Add component, Remove component, Survey
- Utilities: Component, Clone component, Split Mesh, Mesh to Shape, Select non-manifold meshes, Remove Shape from Arch, Close Holes, Merge Walls, Check, Toggle IFC Brep flag, 3 Views from mesh, Create IFC spreadsheet, Toggle Subcomponents
- Additional: Preferences, Import Export Preferences (IFC, DAE, OBJ, JSON, 3DS, SHP), IfcOpenShell, IfcPlusPlus, Arch API
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Start, Surface, TechDraw, Test Framework, Web
- Hubs: User hub, Power users hub, Developer hub