Arch SetMaterial: Difference between revisions

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The Material tools allows to add [[Material|materials]] to the active document, and attribute a material to an [[Arch Module|Arch]] object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a '''Materials''' folder in the active document.
The Material tools allows to add [[Material|materials]] to the active document, and attribute a material to an [[Arch Module|Arch]] object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a '''Materials''' folder in the active document.


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[[Image:Arch materials 01.jpg]]
[[Image:Arch materials 01.jpg]]


==How to use== <!--T:4-->
==How to use== <!--T:4-->


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# Optionally, select one or more objects to which you wish to attribute a new material
# Optionally, select one or more objects to which you wish to attribute a new material
# Press the {{KEY|[[Image:Arch SetMaterial.png|16px]] [[Arch SetMaterial|Set Material]]}} button
# Press the {{KEY|[[Image:Arch SetMaterial.png|16px]] [[Arch SetMaterial|Set Material]]}} button
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# Press '''OK'''
# Press '''OK'''


==Options==
==Options== <!--T:9-->


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* Upon creating a new material, a task panel allows you to set different options:
* Upon creating a new material, a task panel allows you to set different options:


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[[Image:Arch materials 02.jpg]]
[[Image:Arch materials 02.jpg]]


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* '''Choose preset''': Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below
* '''Choose preset''': Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below
* '''Name''': Choose a name for the material
* '''Name''': Choose a name for the material

Revision as of 21:45, 5 February 2016

Arch SetMaterial

Menu location
Arch → Set material...
Workbenches
Arch
Default shortcut
M,T
Introduced in version
-
See also
None

Description

The Material tools allows to add materials to the active document, and attribute a material to an Arch object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a Materials folder in the active document.

How to use

  1. Optionally, select one or more objects to which you wish to attribute a new material
  2. Press the Set Material button
  3. Load a preset material, or create a new one by filling the fields.
  4. Press OK

Options

  • Upon creating a new material, a task panel allows you to set different options:

  • Choose preset: Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below
  • Name: Choose a name for the material
  • Edit button: This opens the current material in FreeCAD's Material editor, which allows you to edit many additional properties and add your own custom ones
  • Description: A more detailed description of the material
  • Color: A display color for the material, which will be applied to all objects that use that material
  • Code: A name and reference number of a specification system such as Masterformat or Omniclass.
  • Code browser button: Not implemented yet - will allow to open the reference in a web browser
  • URL: An URL where more informaiton about the material can be found
  • URL button:Opens the URL in a web browser