Arch SetMaterial: Difference between revisions
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The Material tools allows to add [[Material|materials]] to the active document, and attribute a material to an [[Arch Module|Arch]] object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a '''Materials''' folder in the active document. |
The Material tools allows to add [[Material|materials]] to the active document, and attribute a material to an [[Arch Module|Arch]] object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a '''Materials''' folder in the active document. |
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[[Image:Arch materials 01.jpg]] |
[[Image:Arch materials 01.jpg]] |
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==How to use== <!--T:4--> |
==How to use== <!--T:4--> |
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# Optionally, select one or more objects to which you wish to attribute a new material |
# Optionally, select one or more objects to which you wish to attribute a new material |
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# Press the {{KEY|[[Image:Arch SetMaterial.png|16px]] [[Arch SetMaterial|Set Material]]}} button |
# Press the {{KEY|[[Image:Arch SetMaterial.png|16px]] [[Arch SetMaterial|Set Material]]}} button |
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# Press '''OK''' |
# Press '''OK''' |
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==Options== |
==Options== <!--T:9--> |
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* Upon creating a new material, a task panel allows you to set different options: |
* Upon creating a new material, a task panel allows you to set different options: |
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[[Image:Arch materials 02.jpg]] |
[[Image:Arch materials 02.jpg]] |
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* '''Choose preset''': Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below |
* '''Choose preset''': Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below |
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* '''Name''': Choose a name for the material |
* '''Name''': Choose a name for the material |
Revision as of 21:45, 5 February 2016
Arch SetMaterial |
Menu location |
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Arch → Set material... |
Workbenches |
Arch |
Default shortcut |
M,T |
Introduced in version |
- |
See also |
None |
Description
The Material tools allows to add materials to the active document, and attribute a material to an Arch object. Materials can all the properties of a certain material, and control the color of the object to which it is attached. Materials are stored into a Materials folder in the active document.
How to use
- Optionally, select one or more objects to which you wish to attribute a new material
- Press the Set Material button
- Load a preset material, or create a new one by filling the fields.
- Press OK
Options
- Upon creating a new material, a task panel allows you to set different options:
- Choose preset: Choose one of the preset materials, to be used as is, or to be adapted by modifying the fields below
- Name: Choose a name for the material
- Edit button: This opens the current material in FreeCAD's Material editor, which allows you to edit many additional properties and add your own custom ones
- Description: A more detailed description of the material
- Color: A display color for the material, which will be applied to all objects that use that material
- Code: A name and reference number of a specification system such as Masterformat or Omniclass.
- Code browser button: Not implemented yet - will allow to open the reference in a web browser
- URL: An URL where more informaiton about the material can be found
- URL button:Opens the URL in a web browser