Mesh: Harmonize Normals

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Mesh HarmonizeNormals‏‎

Menu location
Meshes → Harmonize normals
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
None

Description

Introduction

Armonizați normalele plaselor sau ochiurilor selectate.

Usage

Utilizare

  1. Selectați ochiurile de plasă în vizualizarea arborescentă
  2. Selectați Mesaje Armonizare normală din meniul principal.

Note


  • This command can produce a mesh with flipped normals. The Mesh FlipNormals command can be used to correct this.
  • For a clear indication of the orientation of the faces of mesh objects make sure the VizualizareLighting property of the mesh objects is set to One side. The color of the back side of their faces will then depend on the backlight settings: Edit → Preferences... → Display → 3D View → Backlight color - Intensity. See: Preferences Editor.