The Text tool inserts a piece of text at a given point in the current document. It takes the text size and color previously set on the Tasks tab.
How to use
- Press the Draft Text button, or press T then E keys
- Click a point on the 3D view, or type a coordinate
- Enter the desired text, pressing ENTER between each line
- Press ENTER twice to finish the operation.
- Pressing CTRL will snap your point to available snap locations.
- To enter coordinates manually, simply enter the numbers, then press ENTER between each X, Y and Z component.
- Pressing ESC will cancel the operation.
- When editing the text, pressing ENTER or DOWN ARROW allow you to enter or edit a next line of text.
- Pressing UP ARROW allows you to edit a previous line of text.
- Pressing ENTER twice (thus leaving the last line empty) adds the text to the document and closes the editor.
- DATAPosition: The base point of the text block
- DATALabel Text: The contents of the text block
- VIEWDisplay Mode: Specifies if the text is aligned to the scene axes or always faces the camera
- VIEWFont Size: The size of the letters
- VIEWJustification: Specifies if the text is aligned to the left, right or center of the base point.
- VIEWLine Spacing: Specifies the space between lines of text
- VIEWRotation: Specifies a rotation to be applied to the text
- VIEWRotation Axis: Specifies the axis to use for the rotation
- VIEWFont Name: The font to use to draw the text. It can be a font name, such as "Arial", a default style such as "sans", "serif" or "mono", or a family such as "Arial,Helvetica,sans" or a name with a style such as "Arial:Bold". If the given font is not found on the system, a generic one is used instead.
The Text tool can by used in macros and from the python console by using the following function:
makeText (string or list, [Vector], [screenmode])
- Creates a Text object, at the given point if a vector is provided, containing the string or the strings given in the list, one string by line.
- The current Draft color and text height and font specified in preferences are used.
- If screenmode is True, the text always faces the view direction, otherwise it lies on the XY plane.
- Returns the newly created object.
Draft.makeText("This is a sample text",FreeCAD.Vector(1,1,0))